SystemImageName for currencySymbol

I wanted to adapt Christian Selig’s Locale+SFSymbol.swift to just give me the proper systemName of the SF Symbol to use with a SwiftUI Image or Label, like

Image(systemName: Locale.systemImagenameFromCurrencysymbol)

So here’s what I came up with:

extension Locale {
    //get the proper systemImageName to use with a SwiftUI Label or Image
    //like Image(systemName: String) or Label(titleKey: LocalizedStringKey, systemImage: String)
    //Works okay with Xcode 13, some symols missing up to Xcode 12.
    //based on Christian Selig's https://gist.github.com/christianselig/09383de004bd878ba4a86663bc6d1b0b
    func systemImagenameFromCurrencysymbol(circleTrueSquareFalse circle: Bool, filled: Bool) -> String {
        var fill: String {
            filled ? ".fill" : ""
        }
        var modifier: String {
            if circle {
                return ".circle" + fill
            } else {
                return ".square" + fill
            }
        }
        var fallback: String {
            if circle {
                return "creditcard.circle" + fill
            } else {
                return "creditcard" + fill
            }
        }
        guard let currencySymbol = currencySymbol else {
            return fallback
        }

        let symbols: [String: String] = [
            "$": "dollar",
            "¢": "cent",
            "¥": "yen",
            "£": "sterling",
            "₣": "franc",
            "ƒ": "florin",
            "₺": "turkishlira",
            "₽": "ruble",
            "€": "euro",
            "₫": "dong",
            "₹": "indianrupee",
            "₸": "tenge",
            "₧": "peseta",
            "₱": "peso",
            "₭": "kip",
            "₩": "won",
            "₤": "lira",
            "₳": "austral",
            "₴": "hryvnia",
            "₦": "naira",
            "₲": "guarani",
            "₡": "coloncurrency",
            "₵": "cedi",
            "₢": "cruzeiro",
            "₮": "tugrik",
            "₥": "mill",
            "₪": "shekel",
            "₼": "manat",
            "₨": "rupee",
            "฿": "baht",
            "₾": "lari",
            "R$":" brazilianreal"
        ]

        guard let currencySymbolName = symbols[currencySymbol] else {
            print(currencySymbol, "Not in the list. Bummer.")
            return fallback
        }
        return "\(currencySymbolName)sign\(modifier)"
    }

    static func systemImagenameFromCurrencysymbol(circleTrueSquareFalse circle: Bool, filled: Bool) -> String {
        //Shortcut for current Locale
        Locale.current.systemImagenameFromCurrencysymbol(circleTrueSquareFalse: circle, filled: filled)
    }

    static var systemImagenameFromCurrencysymbol: String {
        //convenience
        Locale.current.systemImagenameFromCurrencysymbol(circleTrueSquareFalse: false, filled: false)
    }
}

Note: requires Xcode 13 to (mostly) work properly. In Xcode 12 some locales are not returning the expected currency symbol but the three letter ISO code. Like RUB instead of ₽. Some currencies like CHF do not return a proper symbol even in Xcode 13. Are they using the franc symbol ₣ in Switzerland? I don’t know. So it’s probably a good idea to include a fallback image. I chose creditcard.